Hades' Star: DARK NEBULA is the next update to Hades' Star. It will release later this year, completely replacing the current live version of Hades' Star. Your existing Hades' Star account will be transferred over to DARK NEBULA. Depending who you ask, DARK NEBULA is an identical clone of Hades' Star with slightly different graphics, a radically different game, or somewhere in between. All these viewpoints, coming from players who have experienced the original game with different patterns and over different timeframes, are correct. If you are worried that things have changed too much, or the changes you saw or heard about in the Early Access builds are too overwhelming, this post is a good place to get started with Dark Nebula when it releases. Shipments and Yellow Star Economy Dark Nebula redesigns the shipment progression using the following principles: 1. With so many other diverse activities in the game, doing Shipments should be optional, especially at the ea...
• GENESIS: Daily Amount generated in Yellow Star increased for all levels • Credit rewards from Artifacts increased, both from regular Research and from salvaging. Increased rewards will be applied to newly retrieved Artifacts only. • Flagship: Recoil Module teleport time increased to 10h both ways. Cooldown to return the Flagship to the White Star after jumping out increased to 8h. • Server fixes and improvements (no effects to gameplay)