Monday, September 25, 2017

2017.5 Release Notes


  • New Trade module: Rush (increases the Transport speed proportionally to the number of shipments carried that are destined to the next waypoint)
  • New Mining module: Enrich (increases Hydrogen stored in current sector by fixed percentage)
  • New Support module: Alpha Rocket (launches a projectile that does damage to all enemy ships on impact, but can be destroyed by enemy fire before impact)


  • Corporation Search screen allows filtering Corporations by name, Region, total influence, and number of members
  • Corporations can set Minimum Influence requirement. Players below that influence level cannot join (or request to join)
  • First Officer can now step down by promoting another Officer to their role
  • Senior members and Officers will now see an Invite option when viewing the profile of another player that is not in any Corporation


  • "Report player" option will show up on public Red Stars
  • Added language filter on Galaxy chat and public Red Stars
  • Added Mute option for Galaxy chat and public Red Stars (also affects alerts)
  • Fixed scrolling issues when browsing past chat messages while a new message arrives
  • Most emojis will now show up when sent from Android devices

Other improvements

  • On the Shipments screen, the most recently loaded shipment will show on the top of the Transport's carried items list
  • The Progress Report screen will show any planets that have finished upgrading while the player was offline
  • Short Range Scanner placement can be cancelled while the scanner is under construction 
  • New animations for salvaging Artifacts
  • Shipyard will show progress bar while a ship design is under upgrade
  • "Depart now" button does not show Hydrogen cost, to remove confusion about when the cost to move is paid. "Cancel move" button shows the amount of Hydrogen that will be refunded if the move is cancelled.
  • New Shipment Beam effect
  • New visuals for Level 7 artifacts and the level 7 Red Star planet
  • Performance improvements (framerate should be higher on most devices)

Bug fixes

  • Fixed an issue where Remote Repair would keep working for the entire period the player was logged out. It will now only work until the activation period is over.
  • Fixed an issue where Salvage was not applied when a ship in the sector was destroyed and had Sanctuary equipped (affects the Cerberus Colossus)
  • When multiple adjacent Short Range Scanners are available to uncover a sector, the cheapest one will be used (previously, a random one was used) 
  • Fixed issue where ships would stack on top of each other if the station they were docked onto was moved 
  • Fixed an issue where the Fast Forward button was not speeding up the action after a Replay was started over
  • Shipment Beam will now deliver the picked up shipment immediately, if the ship is docked at the shipment's destination