Hades' Star: DARK NEBULA is the next update to Hades' Star. It will release later this year, completely replacing the current live version of Hades' Star. Your existing Hades' Star account will be transferred over to DARK NEBULA. Depending who you ask, DARK NEBULA is an identical clone of Hades' Star with slightly different graphics, a radically different game, or somewhere in between. All these viewpoints, coming from players who have experienced the original game with different patterns and over different timeframes, are correct. If you are worried that things have changed too much, or the changes you saw or heard about in the Early Access builds are too overwhelming, this post is a good place to get started with Dark Nebula when it releases. Shipments and Yellow Star Economy Dark Nebula redesigns the shipment progression using the following principles: 1. With so many other diverse activities in the game, doing Shipments should be optional, especially at the ea
I feel vindicated. I knew it was all about that hydro income.
ReplyDeleteEveryone kept trying to naysay me and shout from the rooftops that the changes were because unlimited gameplay=broken game.
DeleteBut if that was the case. Then dropping it from unlimited to less then 3-5 max lvl RS, maybe enough left over for a round of shipments doesn't make sense. That's way too extreme of a difference.
Andreas should have been upfront. "I'm making these changes to provide a living wage to my employees"
Really interesting changes. I am especially looking forward to the teleport and barrier changes.
ReplyDeleteAlthough I was hoping to see mining issues in YS getting fixed too (eg. Miners ignore 1st sector when already mining a sector other than their assigned sectors, Miners ignore scanned asteroids if they appear after they've started mining, and Remote Mining targetting the neighbor cell's asteroids instead of the current one, if mining an asteroid too close to the border)
And if remote disables while mining - ends on current roid, miner don't following to next one
DeleteAnd so opens the flood gates of vengeance and destiny problems vs the now weak blast shield.. At least buff blast shield.
ReplyDeleteSecond! The amount of area damage that has been introduced has made the game ridiculous. Fix blast shield and nerf the OP leap, while you're at it.
DeleteGarbage pay to energy games. Garbage pay to energy games never change...
ReplyDeleteIn white stars, when selecting a ship in TM there is a bubble in the ship info box that lists the time until the current move/action completes. I would request that you make this a clickable button that advances TM to the completion of this action. This will greatly assist with placing moves in TM. Thank you.
ReplyDelete- E. Norma
Tucked away at the bottom there is "New in app purchase Hydrogen transmission" ........ Basically it's turning into pay to play. All the devs reasoning for hydro reductions just got revealed as nonsense.
ReplyDeleteThey have to milk more money from people, the F'd so many in the update that didn't get fixed they don't have the player base they need.
DeleteWill the alpha shield protect you from damage after teleportation? What is the magnitude and nature of the damage?
ReplyDeleteThis change to teleportation without lethal damage taken will result in us reverting to the original Shades. There will be doom and revenge plus alpha shield
DeleteNew in app purchase: Hydrogen Transmission
ReplyDeleteThe idea is good, but the issue of payment is still not resolved where it is problematic. It turns out that players from Asia will usually get an advantage, with their ability to freely buy and donate.
Many games have made mini-sites with the ability to buy game packages in any way
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ReplyDeleteWelp, alpha shield + tele + destiny + vengeance gonna be op now
ReplyDeletenoob tactic
DeleteBut effective. And you don't get points for style.
DeleteSuggestion: Alpha Shield shouldn't prevent BS taking damage from jumping into a barrier zone. Otherwise it makes damage from teleporting into a barrier zone kind of pointless if they activate just before landing.
ReplyDeleteHere's an idea, make the game actually fun so people play it? and maybe you don't need to milk existing players with more micro transactions? Steam player numbers are at 130, HALF compared from before the update, there's no dancing around it anymore its dying
ReplyDeleteThere are a lot of graphic problems in steam I mean I can't even read a module level on a ship sometimes.
ReplyDeleteSo, thank you, now I can't play this game on MacOS ( Steam installed the update and the game now won't launch. "Hades' Star quit unexpectedly." I reinstalled the game, restarted Steam, rebooted my MacBook, all in vain (
ReplyDeletePlease fix the macOS version. MacBook Pro 16 2019, macOS 14.3
Now you cant watch historic white star events. How are we supposed to learn and adept to new tactics?
ReplyDeleteWhy is it, that relic drones are not effected by barrier fields?
This barrier teleporting damage is bullshit, since it will overrate the alpha shield. Choosing the right shield and time to activate it is part of nowadays tactics, that will be eliminated, since all bs, that are not equipped with alpha shield are extremely vulnerable now.
Crazy ? If the bar still contains relict drones, it will be anarchy on the white star. In general, this is logical, the drone is small and holding by fields does not work on them.
DeleteRemote mining does not work on scanned asteroids. I am pretty sure it did before. However....it should work. Why would a scanned roid treated otherwise.
ReplyDeleteAndreas. The holey bars idea is interesting. However, the balance is now very upset due to alpha shields. Please note that jumps work across the entire field of the white star, and the alpha shield allows you to calmly sit on the enemy gate without fear of any bars. 3 battleships on a gate jump with three bars will sit for 18 hours.
ReplyDelete