Posts

Showing posts from 2026

Introducing Quantum Stars

Image
Arriving later this month, Quantum Stars is the first new star type introduced in Hades' Star in 8 years, since Blue Stars in 2018. It's a star type that was fun to design, based on the community's feature suggestions and ideas over many years, and even has the benefit of reusing some of the insights and features from failed attempts to create new content in the past (the original Dark Nebula update was originally meant to introduce a new star type, also called Quantum Star, that was eventually cut from the game).  The exact details of how Quantum Stars work will be left to the community to discover after the update rolls out. There's a certain feeling of magic when players discover new areas for themselves, and I want to recreate that experience, not just in Quantum Stars but also in future expansions of the Hades' Star universe in the years ahead.

Hades' Star 2026.1 - Quantum Stars update - Release notes

 Expected release window: October 12-26 Quantum Stars  Adding a new Corporation-wide Star type ( https://discord.com/channels/255083954036670464/1210707351594868816 ) Exchange/donate Artifacts across your Corporation ( https://discord.com/channels/255083954036670464/1471891491843473512/1477009073005269144 ) Participate in periodic combat, mining and transport Operations, and help all Corporation members enhance their Red Star-retrieved Artifacts with Quantum properties Record custom combat Replays and share with your Corporation 20 Module modifications that enable new progression paths and unlock novel strategies across old and new star types View the docking stations and status for each flagship, and send them to active White Stars directly from the Quantum Star Additional path to earn EMPIRE POWER via combat in Quantum Stars Three new in game achievements related to Quantum Stars Other changes Research Station: Queue is now always researched linearly. Added options to rearra...

Server Update, February 19

 Today we are deploying a server update with backend fixes. The following player-facing fixes are also included:  Fixed an issue that could prevent a Hades' Star Platinum subscription from being activated on iOS Fixed a rare issue that could cause some players to not be able to play Red Stars if they returned to the game after a very long break Fixed issue where claiming multiple Artifacts on the Research Station would only count as one Artifact for the achievement