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Server and app updates starting rolling out today

Today we are starting a maintenance release. Both the server and the app will be updated separately. The app update will be released gradually over the next few days. The current app version will keep working, but all players are recommended to update to the latest version when it becomes available.  Server Update (changes apply immediately after maintenance) The short-range weapons on Quantum Bases now have 25% more range. This affects the Laser, Battery, Mass Battery and Barrage. Changes apply retroactively to all already spawned Bases.  The Rush module’s info page no longer shows a Quantum Star tab. Rush doesn’t work in Quantum Stars, so the tab was misleading. General stability improvements. App Update (look for version 6.600.1 over the next few days) Fixed incorrect blueprint amounts on the module info page. ( Discord ) Blueprint counts now display correctly while a module is being upgraded. ( Discord ) Quantum Boost status is now shown for Artifacts stored on planets. ( ...

Server Patch - October 23

- Fix for Stability issues - Starter Pack 2 now also applies to the yield of Quantum blueprints

Server patch - October 21

 Today we've deployed some critical fixes for the Quantum Stars update: - Fix crash when a projectile explodes outside of any sector - Remove ability to jump regular ships to White Star from the Quantum Star. Please note that this fix will not be reflected on the app until the next app update, a few days from now. Until then please avoid sending ships to the White Star directly from the Quantum Star, doing so will cause an out of sync error for everyone connected to the Quantum Star. 

Introducing Quantum Stars

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Arriving later this month, Quantum Stars is the first new star type introduced in Hades' Star in 8 years, since Blue Stars in 2018. It's a star type that was fun to design, based on the community's feature suggestions and ideas over many years, and even has the benefit of reusing some of the insights and features from failed attempts to create new content in the past (the original Dark Nebula update was originally meant to introduce a new star type, also called Quantum Star, that was eventually cut from the game).  The exact details of how Quantum Stars work will be left to the community to discover after the update rolls out. There's a certain feeling of magic when players discover new areas for themselves, and I want to recreate that experience, not just in Quantum Stars but also in future expansions of the Hades' Star universe in the years ahead.

Hades' Star 2026.1 - Quantum Stars update - Release notes

 Expected release window: October 12-26 Quantum Stars  Adding a new Corporation-wide Star type ( https://discord.com/channels/255083954036670464/1210707351594868816 ) Exchange/donate Artifacts across your Corporation ( https://discord.com/channels/255083954036670464/1471891491843473512/1477009073005269144 ) Participate in periodic combat, mining and transport Operations, and help all Corporation members enhance their Red Star-retrieved Artifacts with Quantum properties Record custom combat Replays and share with your Corporation 20 Module modifications that enable new progression paths and unlock novel strategies across old and new star types View the docking stations and status for each flagship, and send them to active White Stars directly from the Quantum Star Additional path to earn EMPIRE POWER via combat in Quantum Stars Three new in game achievements related to Quantum Stars Other changes Research Station: Queue is now always researched linearly. Added options to rearra...

Server Update, February 19

 Today we are deploying a server update with backend fixes. The following player-facing fixes are also included:  Fixed an issue that could prevent a Hades' Star Platinum subscription from being activated on iOS Fixed a rare issue that could cause some players to not be able to play Red Stars if they returned to the game after a very long break Fixed issue where claiming multiple Artifacts on the Research Station would only count as one Artifact for the achievement

Hades' Star Roadmap Update - December 2025

During 2025, Hades' Star completed its 8th year of global operations. Counting various pre-release betas and live tests, the game has existed in some form for more than a decade. Creating a game that can be viably supported for many years, decades if possible, was a clearly stated goal of mine from the beginning. It feels surreal that the goal has been so far accomplished - thank you to the countless players who have supported the game over the years and have made this possible.  For me personally, 2025 marked the end of several years of turbulent personal events and uncertainty. Throughout these challenges, I have reflected a lot on what motivates me, and what I personally want to be working on in the years ahead. These reflections led me exploring a lot of different areas, both inside and outside games. I realized I have not lost my passion for space games, and for a while had been considering a new space strategy game, focusing on Exploration, something Hades' Star touches o...